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THE FIFTH NICNEVIN

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Dive into the Queendom of Faerie in this slow burn series, set in the same universe as the Deadwood, but in an epic new realm. Like all my books, this series is available on Kindle Unlimited and is five books long.

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Beyond the Faerie Gate (The Fifth Nicnevin, #1)

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A secret kept, a queen hidden, and her warriors lost.

Afflicted by a mysterious and terrible illness that's haunted me since childhood, I’ve resigned myself to living life as a burden to my family. Until a fae knight comes to my village and tells me that everything I know is a lie.

It seems impossible, but he swears that I’m a fae queen, raised in the mortal realm for my own safety. And the time has come for me to return home to Faerie and rule.

Only my queendom isn’t what it once was. It’s fractured, divided, broken. And the men of my royal guard—a group of deadly and eccentric warriors sworn to protect me—have disappeared, scattered to the wind. I have to reunite them if I want to have any chance of surviving the war that has consumed the land, and the invaders at our gates.

Faerie Map

A map showing two  continents. In the north, a mountainous island is labelled the Fomorian Mountains. Below, a larger continent is split into five courts. In the centre is Elfhame, and in clockwise order surrounding it: Winter Court, Spring Court, Summer Court and Autumn Court.
Glossary

Barghest

Giant, monstrous, black hound which roams the wild places of Faerie. Has large, bat-like ears and survives by eating the souls of other animals and fae. Notable for being part of the Wild Hunt.

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Cat-sìth

(Plural: cait-shìth) Giant feline with pointed ears and a white star on its chest. Native to the Winter Court.

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Drake

Wingless dragon, native to the Fomorian Mountains.

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Kelpie

Horse-type creature which can be bargained with for passage across bodies of water. Will drown its riders if they’re not careful with their wording.

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Lavellan

Noxious rodent.

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Nathair

Incredibly large venomous snake. Its venom has no cure and sentences its victim to an incredibly painful death.

 

Tunnel Wyrm

Large burrowing serpent with a mix of feline and snakelike features, native to the Fomorian Mountains. Has paralysing breath and venom. Afraid of fire and chickens.

 

Valravn

(Plural: valravne) Highly intelligent, carnivorous birds who fly alongside The Wild Hunt. They are far larger than any normal bird, but closely resemble a raven with teeth. They eat the bodies of the dead, and despite being able to talk, are distrusted by most fae.

 

Will-o’-the-wisp

Small creatures which manifest as glowing balls of light and emit a soft, chiming sound. Generally playful and can be found around graveyards. Believed to keep young spirits entertained while they wait for The Wild Hunt to take them to the Otherworld.

© 2020 by Marie Mistry. Proudly created with Wix.com

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